Functional Fire Extinguisher (VRChat Asset/Unity Prefab)
A functional fire extinguisher made from scratch in Blender, hand painted in Substance Painter, and animated in Unity 2022 for VRChat.
✔️ Spray further the more you pull your trigger:
Make a fist gesture and use your trigger to determine how far to spray.
✔️ Bonk your friends!
Other Features
✔️ Audio SFX for spraying and bonking
✔️ Custom made particle system
✔️ VRCFury compatible for auto-installation
✔️ PBR Textures
✔️ Standard or Poiyomi materials
Special thanks to Just Erindale for drawing icons and participating in my infomercial ad.
Please note that this prefab is not Quest Standalone/Android compatible.
Auto-Installation
- Install VRCFury.
- Import fireextinguisher.unitypackage into your Unity project.
- In Nanochip/FireExtinguisher/ folder, drag and drop the "FireExtinguisherPrefab - VRCFury" prefab onto your Avatar in the Hierarchy. It should be a child of your Avatar's root object.
- Position, scale, and rotate the prefab to your Avatar's right hand.
- Upload your avatar and VRCFury will handle the rest!
If you prefer manually installing this prefab, I have included instructions in the installation.txt file.
Terms of Use
✅ You Can:
- Use the prefab/asset for personal (💛) or commercial (💚) use, edit/modify as you'd like.
- Include the asset on a for-sale or public VRChat avatar, though you must purchase the Commercial (💚) package above. Credit must be provided by linking to this store page directly.
- Use the asset for commissioned avatars, though the Commercial (💚) package must be purchased for the commissioner.
- Stream or record content with the asset. No credit is needed, but I'd appreciate it if you say where you got the asset if asked.
❌ You Shall Not:
- Include the asset on a free or "Nitro" VRChat avatar.
- Redistribute the asset by itself in any form, even if modified.
- Take individual pieces of the prefab such as particles, sound effects, mesh, etc. and use them for other commercial projects.
- Claim as your own.
Performance Stats:
✅ VRAM Optimized
one 1k texture and two 512 textures
Triangles
1,862
Materials
2
Bones
10
Particle Systems
1
Max Particles
200
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5 stars
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