Avatar Limb Scaling (VRCHAT Prefab + Quest)
Avatar Limb Scaling is a simple drag-n-drop prefab that lets you resize your VRChat avatar’s arms and legs using the in-game Expressions toggle menu. Useful to match your avatar’s proportions to your real-life body, improving Full Body Tracking.
🧾 Product Details:
✔️ Intended for any VRChat avatar
✔️ Menu sliders to expand/shrink your Avatar's arms/legs
✔️ Quick fix for bent knees & elbows
✔️ Best with Full Body Tracking
✔️ VRCFury for auto-installation
✔️ Quest standalone/Android compatible
✔️ Menu icons
📝 Dependencies & Installation:
⚙️ Please have basic Unity knowledge such as uploading an avatar, importing unity packages, and familiar with VRChat Creator Companion (VCC).
- Ensure the below dependencies are installed and up to date.
- In VCC, confirm you’re using the latest versions of VRChat SDK - Base and VRChat SDK - Avatars.
- In VCC, Install VRCFury and update it if an update is available.
- After checkout, download the file avatarlimbscaling.unitypackage and import it into your Unity project.
- Drag-n-drop the prefab onto your avatar.
- In your Project Assets, open the AvatarLimbScaling folder.
- Drag and drop the AvatarLimbScaling prefab onto your avatar’s object in the Hierarchy.
- The AvatarLimbScaling object should now appear as a child object of your avatar, similar to clothing objects and the Armature.
- (Optional) Move the menu location.
If you’d like to relocate the Avatar Limb Scaling menu within your Expressions Menu:- Select your Avatar’s object in the Hierarchy.
- In the Inspector, scroll down and click Add Component > VRCFury > Move or Rename Menu Item.
- For From Path, click Select, then choose Avatar Limb Scaling > Select this folder.
- For To Path, use Select again to choose the destination menu folder where you’d like Avatar Limb Scaling to appear.
⚠️ Disclaimer:
When using Avatar Limb Scaling to adjust your arms or legs, your hands or feet may appear slightly smaller or larger. This is a normal tradeoff that can vary between avatars, so I recommend making only small adjustments to minimize this.
Credits:
- Hanee_BEE for the creating a Unity tutorial on setting up a similar system that is found on Googi's avatar(s). This is what inspired me to create this drag-n-drop prefab.
- Sacred for the wealth of knowledge, feedback, and testing.
Terms of Use:
- ✅ Do whatever you want with this prefab, idc 👍