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Avatar Limb Scaling (VRCHAT Prefab + Quest)

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Avatar Limb Scaling (VRCHAT Prefab + Quest)

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16 ratings

Avatar Limb Scaling is a simple drag-n-drop prefab that lets you resize your VRChat avatar’s arms and legs using the in-game Expressions toggle menu. Useful to match your avatar’s proportions to your real-life body, improving Full Body Tracking.

🧾 Product Details:

✔️ Intended for any VRChat avatar
✔️ Menu sliders to expand/shrink your Avatar's arms/legs
✔️ Quick fix for bent knees & elbows
✔️ Best with Full Body Tracking
✔️ VRCFury for auto-installation
✔️ Quest standalone/Android compatible
✔️ Menu icons

📝 Dependencies & Installation:

⚙️ Please have basic Unity knowledge such as uploading an avatar, importing unity packages, and familiar with VRChat Creator Companion (VCC).

  1. Ensure the below dependencies are installed and up to date.
    • In VCC, confirm you’re using the latest versions of VRChat SDK - Base and VRChat SDK - Avatars.
    • In VCC, Install VRCFury and update it if an update is available.
  2. After checkout, download the file avatarlimbscaling.unitypackage and import it into your Unity project.
  3. Drag-n-drop the prefab onto your avatar.
    • In your Project Assets, open the AvatarLimbScaling folder.
    • Drag and drop the AvatarLimbScaling prefab onto your avatar’s object in the Hierarchy.
    • The AvatarLimbScaling object should now appear as a child object of your avatar, similar to clothing objects and the Armature.
  4. (Optional) Move the menu location.
    If you’d like to relocate the Avatar Limb Scaling menu within your Expressions Menu:
    1. Select your Avatar’s object in the Hierarchy.
    2. In the Inspector, scroll down and click Add Component > VRCFury > Move or Rename Menu Item.
    3. For From Path, click Select, then choose Avatar Limb Scaling > Select this folder.
    4. For To Path, use Select again to choose the destination menu folder where you’d like Avatar Limb Scaling to appear.

⚠️ Disclaimer:

When using Avatar Limb Scaling to adjust your arms or legs, your hands or feet may appear slightly smaller or larger. This is a normal tradeoff that can vary between avatars, so I recommend making only small adjustments to minimize this.

Credits:

  • Hanee_BEE for the creating a Unity tutorial on setting up a similar system that is found on Googi's avatar(s). This is what inspired me to create this drag-n-drop prefab.
  • Sacred for the wealth of knowledge, feedback, and testing.

Terms of Use:

  • ✅ Do whatever you want with this prefab, idc 👍
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I want this!
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✅ Drag & drop unity prefab
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Size
65.2 KB

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